Autodesk maya 20199/14/2023 ![]() Scene timecode is streamed to Unreal as metadata, allowing playhead synchronization between Maya and Unreal. ![]() The camera attributes including transforms, angle of view, focal length, film gate, camera aperture, film aspect ratio, depth of field, focus distance and fStop are supported.BlendShapes are supported, enabling you to make changes to characters such as facial expressions and lip-synching and see them in the context in Unreal.Joint hierarchy transforms can be connected, allowing for character-to-character animation streaming.The new streamlined interface lets you easily define and manage which Maya assets will be streamed to Unreal.A simplified installation experience allows you to get up and running in a matter of minutes.The source code is available under the MIT license in Github here.Support for Unreal Engine 5.0 - The Unreal Engine version is selected through a new drop-down menu in the UI. ![]() Support for Custom Attributes - When Live Linking a skeleton joint from Maya to Unreal, you can choose to stream any keyframed custom attribute. ![]()
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